I just noticed that new MacBook models ship with Intel GMA X3100 graphics chipset instead of GMA 950 in previous models. Notable difference is that X3100 has 3D rendering hardware - a shader processor with 8 execution units fully supporting transform & lighting, with support for DirectX 10.
That's quite a big news for people who previously dismissed MacBook as an option because of weak graphics chipset (i.e. people who'd dual boot into Windows for gaming).
On the downside, GMA X3100 still doesn't have dedicated RAM, and it'll actually take away 144MB of system RAM (160 if you use an external display), compared to 80MB that GMA 950 used, so YMMV.
Sunday, November 18, 2007
New MacBooks finally have 3D graphics in hardware
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